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In that amount of time, it’s only natural for certain series you’ve played for years to fall by the wayside.
Battlefield 1 player count 2019 full#
If that's true, then DICE could use Firestorm as a case study acknowledging where it went wrong while doubling down on its often obscured strengths.īattlefield battle royale needs to play exactly like that a battle royale that only a Battlefield game could deliver, rather than the watered down experience that Firestorm failed to ever elevate itself beyond.įor more, check out the best RPG games to play right now, or watch our full review of Resident Evil 8 below.I’m 33 years old, and I’ve been gaming practically my entire life.
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One wonders what Warzone might look like with destructible skyscrapers, for example, or whether Apex could look to Firestorm when it comes to expanding its roster of vehicles in a way that doesn't completely undo its competitive meta.Īlternatively, rumours continue to circulate around a potential Fireteam successor to launch alongside the release of Battlefield 6 later this year. It remains to be seen whether Firestorm's current traction will last over the summer, but even if that momentum peters out once again, the mode's legacy can live on through other games taking inspiration from the things that it did get right. "For all its faults, Battlefield Firestorm is still Battlefield." It reminds us that Battlefield has always been the master of great visuals at great scale, even if this particular map is lacking the operatic action that the franchise is known for. Inspired by the rural villages of Norway, it's crisply rendered snowscapes almost makes up for its relative scarcity when it comes to points of interest. While it is far too big for its limited player count, Criterion's custom-made arena is also hands down the prettiest battle royale map I've seen to date. The prototype helicopter, in particular, is a potent antidote to Warzone's overpowered choppers fast enough to escape enemy gunfire, but too small to squish entire squads to a pulp within a single swoop.Īnd then there's the map itself, Halvoy. This staple Battlefield design pillar proves to be a huge boon to the dynamics of the battle royale, too, preventing enemy camping nests and overly advantageous positions in the final circle.įirestorm's vehicles, from dinky tractors to full-on war tanks, are also another Battlefield trademark that find a healthy home within the context of battle royale. In fact, destruction in Firestorm hasn't been this ubiquitous in a Battlefield game since Bad Company 2, since almost every building can be blown apart and completely levelled. Why?īecause, for all its faults, Battlefield Firestorm is still Battlefield. I could have told you everything wrong with Firestorm two years ago, but even I've redownloaded Battlefield 5 onto my PS5 and have been hopping into games most evenings for the last few days. All of these things result in a battle royale that too often feels barren, unengaging, and dull.īut if Firestorm was a total disaster, players wouldn't be flocking back to it in droves this far beyond launch. It can often feel like you'll spend half a game walking to the next area without seeing a single enemy, only to get suddenly killed without warning, and sent straight to a game over screen. More often than not, death will subsequently arrive from a squad who's managed to exploit your vulnerability while you're all simply trying to sort out your inventory amongst each other.įirestorm's lack of a recovery system, such as Apex's Respawn Beacons or Warzone's Gulag, is the game's final noticeable deficiency, thinning out the already meagre player count too quickly before the match has even really begun. Weapons and items can be awkward to pick up and swap between, while ammo and armour management is a finicky, multi-step process, exacerbated by a UI that takes up a significant amount of real estate on the bottom right hand corner of the screen. Firestorm also makes one of battle royale's biggest blunders, with an inventory system that gets in the player's way, rather than integrating itself seamlessly into the experience.